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06  
Nov  
2014  
The Mother-brain
What happens when an EHE-driven entity runs amok and ends up doing weird things? We're proposing here a solution that would create a "common knowledge" of information that on top of safeguarding the coherence of the system can improve it in numerous areas[...]
30  
Sep  
2014  
Personality and emotions for EHE-driven entities
For the EHE, a personality is a filter through which you understand the world. A "neutral" entity, without any personality, will analyze that they're 50% hungry. That is the ratio it finds of food in system vs need. But we humans usually don't view the situation as coldly as this. [...]



30  
Sep  
2014  
New website layout!
golemlabs.com is relaunched with a better streamlined interface, updated content, and more to come! [...]
30  
Sep  
2014  
"The Guild 3" announced!
Nordic Games and GolemLabs are proud to announce the upcoming release of "The Guild 3"!

Interested in joining the team?


Who are we?

GolemLabs was born with the mission of producing intelligent and one of a kind video games, aiming to fill the increasing need for novelty and originality in the industry.

GolemLabs has over ten years of experience developing video games of all kinds on a multitude of platforms. Our employees are gamers, first and foremost, and together we're producing games with enthusiasm and commitment.
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