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Nature of Work

The engine programmer’s main responsibility is to optimize and expand on the 3D engine to maximize the visual quality of our upcoming games.

Responsabilities

  • Work with the 3D engine to expand on its possibilities and performance;
  • Design the software code needed to create the project;
  • Code in C++;
  • Test the software to validate their accuracy and dependability;
  • Participate to team reunions;
  • Do code reviews of other team members;
  • Manage your time to meet the required schedule;
  • Any other relevant tasks.

Qualifications & Required Skills

  • Bachelor’s degree in computer science or an equivalent. Having in depth experience with programming in a 3D experience is just as valid;
  • Proficiency in various programming languages (C++ and HLSL);
  • Good knowledge of UE4;
  • Good knowledge of English;
  • Very good knowledge of French;
  • Must be able to learn, understand and apply new technologies.

Additional Requirements

  • Ability to work independently and just as importantly, work in cooperation with other team members;
  • Respect is a pillar to any good working environment & we expect all members of the Golemlabs team to be respectful between one another;
  • Strong organizational skills.

interested in sending us your info?

jobs@golemlabs.com

Please make sure to write your name followed by the position you are interested in the title of the email you will send us. 

Note that it might take time to answer & we appreciate you patience.

Thank you

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