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Nature of Work

The gameplay programmer’s main responsibility is to create the software code according to the desired specifications.

Responsabilities

  • Analyse the specifications of a project to come up with the best solutions to the tasks to create;
  • Communicate with everyone necessary to understand the objectives and parameters of a project;
  • Make the necessary research to acquire the necessary knowledge to develop a project;
  • Design the software code needed to create the project;
  • Do code using the specified programming language;
  • Test the software to validate their accuracy and dependability;
  • Document all steps of the software creation;
  • Participate to team reunions;
  • Do code reviews of other team members;
  • Manage your time to meet the required schedule;
  • Any other relevant tasks.

Qualifications & Required Skills

  • Bachelor’s degree in computer science;
  • Proficiency in various programming languages (C++ and HLSL);
  • Good knowledge of English;
  • Very good knowledge of French.

Additional Requirements

  • Ability to work independently & just as importantly, work in cooperation with other team members;
  • Respect is a pillar to any good working environment & we expect all members of the Golemlabs team to be respectful between one another;
  • Strong organizational skills;

interested in sending us your info?

jobs@golemlabs.com

Please make sure to write your name followed by the position you are interested in the title of the email you will send us. 

Note that it might take time to answer & we appreciate you patience.

Thank you

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